Authoring model
Layers, bindings, and variables, and what each becomes in Karabiner.
Everything you edit in Vimputer is a layer, a binding, or a variable.
- FPressActivate layer Nav
- HPress←
- MTapSwitch mode Muted → on
- OPressOpen OBSwhen Muted is on
| Record | Holds | In karabiner.json |
|---|---|---|
| Layer | Bindings, plus how the layer turns on | Conditions on each of its bindings. A modal layer is a value of vimputer.layer. |
| Binding | A trigger, its actions at each moment, and conditions | One manipulator |
| Variable | A named value that bindings set and conditions read | vimputer.state.<id> |
Layers and variables save as you edit them. A binding saves when you choose Save in its editor. Nothing reaches Karabiner until you generate.